图书情报知识 ›› 2016, Vol. 0 ›› Issue (6): 88-94.doi: 10.13366/j.dik.2016.06.088

• 情报、信息与共享 • 上一篇    下一篇

信息素质教育游戏中的学习迁移初探

吴建华,班丽娜,李雪   

  • 出版日期:2016-11-10 发布日期:2016-11-10

A Preliminary Study on Transfer of Learning in Information Literacy Educational Game

  • Online:2016-11-10 Published:2016-11-10

摘要:

运用学习迁移理论研究开发信息素质教育游戏,探索如何促进程序性知识的学习迁移,以有效提高学生信息技能。针对数据库导航系统呈现的典型程序性知识结构特点,设计小游戏《外公的地窖》,让玩家在完成一系列寻找令牌的游戏任务过程中,熟悉不同数据库的导航系统,识别其共同特征。采用实验室测试和任务实测的方法考察游戏学习效果,检验学习迁移发生情况。对于数据库导航这种程序性知识的学习,采用在游戏中反复演练的策略,有助于学生识别知识的特征,成功地实现向应用情境的近迁移,和一定程度的远迁移,并产生良好的游戏体验和游戏学习效果。

关键词: 信息素质教育游戏, 游戏学习, 学习迁移, 数据库导航游戏

Abstract:

The theory of transfer of learning is applied in the research and development of information literacy educational game to explore how to promote the transfer of learning of procedural knowledge and to effectively improve students’ information skills. In allusion to the typical structure characteristics of procedural knowledge in database navigation system, a minigame Grandpa’s Cellar is designed in which players get familiar with different database navigation system and indentify the common feature in the process of performing a series of game tasks of seeking tokens. A laboratory test is taken to examine the effectiveness of gamebased learning, and after game, play subjects are asked to carry out a series of practical tasks to check how learning transfer happens. It is found out that for procedural knowledge such as database navigation, the strategy of rehearsing in game is able to help students identify the characteristics of knowledge and realize successful near transfer as well as a certain degree of far transfer to application situation, and produce wonderful game experiences and learning outcome.

Key words: Information literacy educational game, Game-based learning, Transfer of learning, Game of database navigation